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Ämne: Shaklin's Love Bed

  1. #1
    Davybear Guest

    Standard Shaklin's Love Bed

    Shaklin posted the bed to MTS2 for all the people who could not get it from
    her site.
    http://www.modthesims2.com/showthrea...1&page=4&pp=25





  2. #2
    Sanantone Guest

    Standard Re: Shaklin's Love Bed

    Davybear wrote:

    >Shaklin posted the bed to MTS2 for all the people who could not get it from
    >her site.
    >http://www.modthesims2.com/showthrea...1&page=4&pp=25
    >
    >
    >
    >LOL I missed the love bed/rug from Sims 1, I see Simpose supports Sims 2 now, (this should be fun) <g>
    >

    http://www.simpose.com/

    --------Sandra

    >
    >
    >


  3. #3
    Sanantone Guest

    Standard Re: Shaklin's Love Bed

    Davybear wrote:

    >Shaklin posted the bed to MTS2 for all the people who could not get it from
    >her site.
    >http://www.modthesims2.com/showthrea...1&page=4&pp=25
    >
    >
    >
    >LOL I missed the love bed/rug from Sims 1, I see Simpose supports Sims 2 now, (this should be fun) <g>
    >

    http://www.simpose.com/

    --------Sandra

    >
    >
    >


  4. #4
    Jeremy Reaban Guest

    Standard Re: Shaklin's Love Bed


    "Davybear" <Davybear@adelphia.net> wrote in message
    news:FI-dnUCLX8P6h9DZRVn-gQ@adelphia.com...
    > Shaklin posted the bed to MTS2 for all the people who could not get it
    > from her site.
    > http://www.modthesims2.com/showthrea...1&page=4&pp=25


    It's a step in the right direction, but still not like the ones for the
    original Sims. Looks like they can't really create new animations yet, just
    use existing ones and shorten them.

    Also after installing it (and maybe the non-cover up patch), all the sims in
    my game were reset. Which is annoying.



  5. #5
    Jeremy Reaban Guest

    Standard Re: Shaklin's Love Bed


    "Davybear" <Davybear@adelphia.net> wrote in message
    news:FI-dnUCLX8P6h9DZRVn-gQ@adelphia.com...
    > Shaklin posted the bed to MTS2 for all the people who could not get it
    > from her site.
    > http://www.modthesims2.com/showthrea...1&page=4&pp=25


    It's a step in the right direction, but still not like the ones for the
    original Sims. Looks like they can't really create new animations yet, just
    use existing ones and shorten them.

    Also after installing it (and maybe the non-cover up patch), all the sims in
    my game were reset. Which is annoying.



  6. #6
    Jeremy Reaban Guest

    Standard Re: Shaklin's Love Bed


    "Jeremy Reaban" <trancejeremy@yahoo.com> wrote in message
    news:124q9o1r0ava5b1@news.supernews.com...
    >
    > "Davybear" <Davybear@adelphia.net> wrote in message
    > news:FI-dnUCLX8P6h9DZRVn-gQ@adelphia.com...
    > > Shaklin posted the bed to MTS2 for all the people who could not get it
    > > from her site.
    > > http://www.modthesims2.com/showthrea...1&page=4&pp=25

    >
    > It's a step in the right direction, but still not like the ones for the
    > original Sims. Looks like they can't really create new animations yet,

    just
    > use existing ones and shorten them.
    >
    > Also after installing it (and maybe the non-cover up patch), all the sims

    in
    > my game were reset. Which is annoying.


    Also, the no-cover up patch by Shaklin causes problems on community lots.
    Not a big one, but when a sim arrives, all the sims teleport around for
    about 20-30 seconds That is, instead of walking to where they are going,
    they jump. This settles down, but it is weird.



  7. #7
    Jeremy Reaban Guest

    Standard Re: Shaklin's Love Bed


    "Jeremy Reaban" <trancejeremy@yahoo.com> wrote in message
    news:124q9o1r0ava5b1@news.supernews.com...
    >
    > "Davybear" <Davybear@adelphia.net> wrote in message
    > news:FI-dnUCLX8P6h9DZRVn-gQ@adelphia.com...
    > > Shaklin posted the bed to MTS2 for all the people who could not get it
    > > from her site.
    > > http://www.modthesims2.com/showthrea...1&page=4&pp=25

    >
    > It's a step in the right direction, but still not like the ones for the
    > original Sims. Looks like they can't really create new animations yet,

    just
    > use existing ones and shorten them.
    >
    > Also after installing it (and maybe the non-cover up patch), all the sims

    in
    > my game were reset. Which is annoying.


    Also, the no-cover up patch by Shaklin causes problems on community lots.
    Not a big one, but when a sim arrives, all the sims teleport around for
    about 20-30 seconds That is, instead of walking to where they are going,
    they jump. This settles down, but it is weird.



  8. #8
    Jeanie Guest

    Standard Re: Shaklin's Love Bed

    Jeremy Reaban wrote:
    > "Jeremy Reaban" <trancejeremy@yahoo.com> wrote in message
    > news:124q9o1r0ava5b1@news.supernews.com...
    >
    >>"Davybear" <Davybear@adelphia.net> wrote in message
    >>news:FI-dnUCLX8P6h9DZRVn-gQ@adelphia.com...
    >>
    >>>Shaklin posted the bed to MTS2 for all the people who could not get it
    >>>from her site.
    >>>http://www.modthesims2.com/showthrea...1&page=4&pp=25

    >>
    >>It's a step in the right direction, but still not like the ones for the
    >>original Sims. Looks like they can't really create new animations yet,

    >
    > just
    >
    >>use existing ones and shorten them.
    >>
    >>Also after installing it (and maybe the non-cover up patch), all the sims

    >
    > in
    >
    >>my game were reset. Which is annoying.

    >
    >
    > Also, the no-cover up patch by Shaklin causes problems on community lots.
    > Not a big one, but when a sim arrives, all the sims teleport around for
    > about 20-30 seconds That is, instead of walking to where they are going,
    > they jump. This settles down, but it is weird.
    >
    >

    Thanks for the warning. Maybe you should post that in the thread at
    MTS2 to give Shaklin a chance to debug it. I downloaded it and now I'm
    afraid to install it! LOL

    Jeanie

  9. #9
    Jeanie Guest

    Standard Re: Shaklin's Love Bed

    Jeremy Reaban wrote:
    > "Jeremy Reaban" <trancejeremy@yahoo.com> wrote in message
    > news:124q9o1r0ava5b1@news.supernews.com...
    >
    >>"Davybear" <Davybear@adelphia.net> wrote in message
    >>news:FI-dnUCLX8P6h9DZRVn-gQ@adelphia.com...
    >>
    >>>Shaklin posted the bed to MTS2 for all the people who could not get it
    >>>from her site.
    >>>http://www.modthesims2.com/showthrea...1&page=4&pp=25

    >>
    >>It's a step in the right direction, but still not like the ones for the
    >>original Sims. Looks like they can't really create new animations yet,

    >
    > just
    >
    >>use existing ones and shorten them.
    >>
    >>Also after installing it (and maybe the non-cover up patch), all the sims

    >
    > in
    >
    >>my game were reset. Which is annoying.

    >
    >
    > Also, the no-cover up patch by Shaklin causes problems on community lots.
    > Not a big one, but when a sim arrives, all the sims teleport around for
    > about 20-30 seconds That is, instead of walking to where they are going,
    > they jump. This settles down, but it is weird.
    >
    >

    Thanks for the warning. Maybe you should post that in the thread at
    MTS2 to give Shaklin a chance to debug it. I downloaded it and now I'm
    afraid to install it! LOL

    Jeanie

  10. #10
    Maxon Guest

    Standard Re: Shaklin's Love Bed

    Yeah - the animations are supposed to be hard, especially without a suitable
    animation editor. I was reading about a basic one at MTS2 a while back. It
    seems modders are sorting out the scripting though and can attach animations
    to objects which is a definite step forward but actual new animations are
    still in the early stages.

    I heard about the reset when I originally read about the bed. I always save
    my sims at about 6am so that it doesn't matter too much if they're reset -
    everyone's had enough sleep anyway and no-one's at work.

    Best wishes
    maxon

    "Jeremy Reaban" <trancejeremy@yahoo.com> wrote in message
    news:124q9o1r0ava5b1@news.supernews.com...
    >
    > It's a step in the right direction, but still not like the ones for the
    > original Sims. Looks like they can't really create new animations yet,

    just
    > use existing ones and shorten them.
    >
    > Also after installing it (and maybe the non-cover up patch), all the sims

    in
    > my game were reset. Which is annoying.
    >
    >





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